Build 181123


It's been a real while since the last build so I can't really recall the whole list of whatever has been done (it was... a lot).

WARNING! (Not) very long first-boot time, because I'm tired of packing the whole cache.

  • Numerous visual upgrades (both models and shading);
  • Better Map2;
  • Improved performance;
  • Higher particle count limit;
  • All the missing directories are created whenever needed;
  • Weapons tweaked, including railgun range and velocity;
  • Many minor bugs fixed;
  • LUT swaps no longer require the matching shader to be initialized (if needed, the shader is re-built);
  • Lighting modulation;
  • Custom map scripting;
  • Better menus etc;
  • Custom indoor levels;
  • Audio tweaks.

Files

ProjectConstraint_181123.zip 357 MB
Nov 18, 2023

Get Project "Constraint"

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