Build 240924


Just like always, run this with the cache cleaned!

  • Fixed a driver-relevant issue caused by the new sun shaders, causing spark artifacts whenever the deferred antialiasing is disabled on some GPU/driver combinations.
  • Wrong coloring of the MFD frames.
  • Fixed a crash whenever entering the menu with the sound disabled.
  • The Config utility can now create shortcuts for a given configuration, and features a "Save as" command.
  • A script command to treat the indoor-lit maps as outdoor ones (affects the bullet speed, which is made smaller for the confined environments).
  • The "FAKE_MIRROR" (the background environment tracing) define now affects the indoor maps' shaders as well, also used on the night version of map0.
  • The auto-aiming feature now has an audible alert.
  • The MFD's main  screen was updated with the auto-aiming status indicator.
  • The bargraph shader reworked to remove the aliasing of the lit segments.
  • Some shadow rendering tweaks.
  • The terminal/confirmation screen cursor can now be set to any character.
  • XInput controller status screen reworked (labels made more informative).
  • The XInput "Start" button now controls the HUD visibility only if held, triggers the pause state if released quickly.
  • The XInput controller's "Select" button can now disable the controller with a confirmation screen from within more different MFD modes.
  • The init text sequence now appears on non-tunnel maps as well, although in a shorter version.
  • Some other minor text screen tweaks and fixes.

Files

ProjectConstraint_240924.zip 485 MB
51 days ago

Get Project "Constraint"

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