Build 151020 hotfix - compiler bug madness
Project "Constraint" » Devlog
- Fixed a random CTD.
- Enemy collisions did not kill an enemy getting hit by a broken drone.
Now that was something. The original build 151020 had a random CTD, the good old 0xC0000005 that never happened in debug build in this one case - however after a long and fun disassembly (so glad I always tend to look at ASM first) I figured it not only was the very same line I used throughout the Project Constraint's code for months, but it even did project the very same listing as the rest of those! Yeah, yeah, a compiler bug that messed with the offset register during the structure writes in this one and only procedure for a reason unknown. Fixed one up by forcing a through-the-stack write, no other issues so far.
Files
ProjectConstraintBuild151020hotfix.rar 107 MB
Oct 15, 2020
Get Project "Constraint"
Project "Constraint"
A 6DOF bullet-hell shmup simulator... Doesn't compute, huh?
Status | In development |
Author | Lithium Ballistics |
Genre | Action |
Tags | 3D, Arcade, Bullet Hell, DRM Free, First-Person, Flight, Photorealistic, Shoot 'Em Up, Space Sim, Virtual Reality (VR) |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, High-contrast |
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