Build 241020 - Revision 2
Project "Constraint" » Devlog
- Some very minor optimizations (a few bytes of code will be saved)
- Added - an option for speed gauge readings in miles per hour (to switch, use MPH ON/OFF)
- Added - a PSVR reprojection activity MFD marker for the adaptive reprojection mode while the FPS readings are enabled (FPS ON)
- Tweaked - reprojection thresholds are no longer visible in any stereo mode other then the adaptive reprojection one
- Tweaked - spawning logic in hardcore mode (now - from 1 to 15 enemies per wave in the normal mode with the lower quantities more likely to be spawned, from 1 to 8 in the hardcore mode with any count equally possible)
- Fixed a possible bug with mouse re-centering by resetting your configuration (CONF.RESET/CONF.RESTORE)
Files
ProjectConstraintBuild241020rev2.rar 107 MB
Oct 26, 2020
Get Project "Constraint"
Project "Constraint"
A 6DOF bullet-hell shmup simulator... Doesn't compute, huh?
Status | In development |
Author | Lithium Ballistics |
Genre | Action |
Tags | 3D, Arcade, Bullet Hell, DRM Free, First-Person, Flight, Photorealistic, Shoot 'Em Up, Space Sim, Virtual Reality (VR) |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, High-contrast |
More posts
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- Build 181123 - proper EXEsNov 18, 2023
- Build 181123Nov 18, 2023
- Build 160323Mar 15, 2023
- Build 071222Dec 07, 2022
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