Build 281020
Project "Constraint" » Devlog
- The alert sound (repeating low-frequency beeps heard whenever the "WARNING" text appears on the HUD) is no longer HUD-bound, and will activate even when the HUD is off.
- The above sound can be disabled without affecting the whole warning criteria (unlike WRN 0/1/2 that is), this is controlled by the ALERTSOUND ON/OFF command. The setting is stored via CONF.STORE.
- All the main executables are marked for both NVIDIA and AMD drivers to use the discrete GPU on multi-GPU systems with the monitor attached to the integrated GPU (laptops for example).
- [FIX]The Config utility no longer causes cache list corruption if failed to locate any cache entries of a given type before proceeding with erasing the other entry types.
- Minor shader code optimizations.
- Minor HUD rendering optimizations.
P.S. Do not forget you can use TAB for auto-completion of console-typed commands! This will save you time when typing the longer strings, and no longer require you to keep all of that memorized ;)
Files
ProjectConstraintBuild281020.rar 107 MB
Oct 28, 2020
Get Project "Constraint"
Project "Constraint"
A 6DOF bullet-hell shmup simulator... Doesn't compute, huh?
Status | In development |
Author | Lithium Ballistics |
Genre | Action |
Tags | 3D, Arcade, Bullet Hell, DRM Free, First-Person, Flight, Photorealistic, Shoot 'Em Up, Space Sim, Virtual Reality (VR) |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, High-contrast |
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