Build 301020
Project "Constraint" » Devlog
- A new feature - in-game LUT swaps. Type SWAPLUT (optional path), and you can choose the new color lookup table on-the-fly. Has some limitations: 1) it only supports compiled LUTs (CLUT format), to create them from CUBE LUTs choose "Preview and export a LUT" in the OK button's submenu of the Config.exe utility; 2) It does not perform the shader swaps. That is, if you've started the game with logarithmic camera signal emulation (chosen via Curves button in Config, and overridden if using a compiled LUT), you can't swap to a HLG or log-linear CLUT at runtime.
- Improved the custom TMO shader support (template shader included).
- General optimizations.
Files
ProjectConstraintBuild301020.rar 107 MB
Oct 29, 2020
Get Project "Constraint"
Project "Constraint"
A 6DOF bullet-hell shmup simulator... Doesn't compute, huh?
Status | In development |
Author | Lithium Ballistics |
Genre | Action |
Tags | 3D, Arcade, Bullet Hell, DRM Free, First-Person, Flight, Photorealistic, Shoot 'Em Up, Space Sim, Virtual Reality (VR) |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, High-contrast |
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