Build 111120 - Revision 2
Project "Constraint" » Devlog
Actually thought to mark it as a brand new build...
- Safety feature (in one out of like 10000 kills, I'm not joking, an enemy carcass managed to clip through a wall due to one's spawn position, falling indefinitely and causing a stalemate) - carcasses now are checked against an additional floor level and destroyed on crossing it.
- PS VR - replaced the original IMU updater based on Madgwick's article with completely my own. As the result, the headset feedback is faster, and much more stable.
- Minor shader optimizations Had to do a hotfix, if downloaded right-off (on 11/21/20 that is), check the exe's build time, should be 6am-something, not 4am).
Files
ProjectConstraintBuild111120rev2.rar 108 MB
Nov 21, 2020
Get Project "Constraint"
Project "Constraint"
A 6DOF bullet-hell shmup simulator... Doesn't compute, huh?
Status | In development |
Author | Lithium Ballistics |
Genre | Action |
Tags | 3D, Arcade, Bullet Hell, DRM Free, First-Person, Flight, Photorealistic, Shoot 'Em Up, Space Sim, Virtual Reality (VR) |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, High-contrast |
More posts
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- Build 301223Dec 30, 2023
- Build 251123Nov 25, 2023
- Build 181123 - proper EXEsNov 18, 2023
- Build 181123Nov 18, 2023
- Build 160323Mar 15, 2023
- Build 071222Dec 07, 2022
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