Build 081220
Project "Constraint" » Devlog
- Some HUD code optimizations
- New command, HUD_ARS_WIRE_OPACITY. Modifies the wireframes' visibility only, the value can be saved with CONF.STORE.
- Improved PSVR power control app (HMDPowerOff.exe). Can now be started with "resident" command line switch, perfect for using it as an auto-run app. In this case, shows a non-topmost window at the top-right edge of your screen, featuring a power-off and reset buttons. The reset routine is started both by clicking the button, and automatically on the app's start, one activates the HMD, enables the tracked-cinematic mode, and after 5 seconds of warmup sends a LED dimming command. The USB access is released afterwards, so it will not interfere with any VR software, just giving you a secondary monitor out of your PSVR right-off. On PC shutdown (not on a simple app exit) will also power off the HMD as intended, so no more holding that power button.
Files
ProjectConstraintBuild081220.rar 108 MB
Dec 08, 2020
Get Project "Constraint"
Project "Constraint"
A 6DOF bullet-hell shmup simulator... Doesn't compute, huh?
Status | In development |
Author | Lithium Ballistics |
Genre | Action |
Tags | 3D, Arcade, Bullet Hell, DRM Free, First-Person, Flight, Photorealistic, Shoot 'Em Up, Space Sim, Virtual Reality (VR) |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, High-contrast |
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