Build 081220 - revision 4
Project "Constraint" » Devlog
- Somewhat cleaner shutdown sequence (not really matters, but...)
- Thread termination commands (GPUTEMPEND and MP END) in order to force-unload the named routines (well, although those remain idle if unused, an ability to unload them is just right - just because you do start them manually after all, - also can quickly free some RAM if something tricky is loaded into the player, will shut off both BASS and DirectShow support - do not worry, they'll restart when required to).
- EXITCONF ON/OFF command - if ON, Alt+F4 will trigger a confirmation screen.
- Strobe lights (enabled in config, the divider can be tweaked with STROBESTEP).
- DISPLAY_BRIGHTNESS - reads or controls your monitor's brightness. Exactly: not an image brightness, but the actual backlight control. Doesn't work on all the devices however, yet saves you the trouble of navigating the monitor's menus when it does.
Files
ProjectConstraintBuild081220rev4.rar 108 MB
Feb 17, 2021
Get Project "Constraint"
Project "Constraint"
A 6DOF bullet-hell shmup simulator... Doesn't compute, huh?
Status | In development |
Author | Lithium Ballistics |
Genre | Action |
Tags | 3D, Arcade, Bullet Hell, DRM Free, First-Person, Flight, Photorealistic, Shoot 'Em Up, Space Sim, Virtual Reality (VR) |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, High-contrast |
More posts
- Build 24092460 days ago
- Build 13092471 days ago
- Build 280724Jul 28, 2024
- Build 040224Feb 04, 2024
- Build 301223Dec 30, 2023
- Build 251123Nov 25, 2023
- Build 181123 - proper EXEsNov 18, 2023
- Build 181123Nov 18, 2023
- Build 160323Mar 15, 2023
- Build 071222Dec 07, 2022
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