Build 080721 - Revision 3
Project "Constraint" » Devlog
Did some more lighting (and not only) fixes, featuring two problems that were like years old already yet didn't really show up too badly, so noone noticed :)
- Fixed a bug when a projectile could hit you under some certain conditions (probably happened very rarely before, when on max slo-mo and very high framerates - and now happened on interactive pause from time to time).
- Added a missing Pause key assignment in the in-game control list ("?" in the console that is).
- Area lighting no longer shows the random cut-offs.
- Improved the raytracing algorythm for the tube lights (was somewhat inaccurate before, especially visible on the lower settings, when the refractions are disabled).
Files
ProjectConstraintBuild080721_rev3.zip 111 MB
Aug 10, 2021
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Project "Constraint"
A 6DOF bullet-hell shmup simulator... Doesn't compute, huh?
Status | In development |
Author | Lithium Ballistics |
Genre | Action |
Tags | 3D, Arcade, Bullet Hell, DRM Free, First-Person, Flight, Photorealistic, Shoot 'Em Up, Space Sim, Virtual Reality (VR) |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, High-contrast |
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