Build 220322
Project "Constraint" » Devlog
- Missing textures fixed
- The whole material manager reworked and debugged.
- Some model improvements
- New feature: transmissive raymarch (seen on the light covers in-game on map 0) - lightsource->raymarched back-facing surface->refractive medium->"flat" normal map facing surface->camera.
Files
ProjectConstraint_220322.zip 316 MB
Mar 22, 2022
Get Project "Constraint"
Project "Constraint"
A 6DOF bullet-hell shmup simulator... Doesn't compute, huh?
Status | In development |
Author | Lithium Ballistics |
Genre | Action |
Tags | 3D, Arcade, Bullet Hell, DRM Free, First-Person, Flight, Photorealistic, Shoot 'Em Up, Space Sim, Virtual Reality (VR) |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, High-contrast |
More posts
- Build 24092460 days ago
- Build 13092471 days ago
- Build 280724Jul 28, 2024
- Build 040224Feb 04, 2024
- Build 301223Dec 30, 2023
- Build 251123Nov 25, 2023
- Build 181123 - proper EXEsNov 18, 2023
- Build 181123Nov 18, 2023
- Build 160323Mar 15, 2023
- Build 071222Dec 07, 2022
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