Build 200722
Project "Constraint" » Devlog
- Fixed: incorrect distance LOD handling on the tunnel map
- Metal and light distance shader LODs now working on the additional maps as well (map 0, as the others do not run the raymarcher shaders anyway), improving framerates for zero visual cost.
Files
ProjectConstraint_200722.zip 346 MB
Jul 20, 2022
Get Project "Constraint"
Project "Constraint"
A 6DOF bullet-hell shmup simulator... Doesn't compute, huh?
Status | In development |
Author | Lithium Ballistics |
Genre | Action |
Tags | 3D, Arcade, Bullet Hell, DRM Free, First-Person, Flight, Photorealistic, Shoot 'Em Up, Space Sim, Virtual Reality (VR) |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, High-contrast |
More posts
- Build 24092480 days ago
- Build 13092491 days ago
- Build 280724Jul 28, 2024
- Build 040224Feb 04, 2024
- Build 301223Dec 30, 2023
- Build 251123Nov 25, 2023
- Build 181123 - proper EXEsNov 18, 2023
- Build 181123Nov 18, 2023
- Build 160323Mar 15, 2023
- Build 071222Dec 07, 2022
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